Sound Designer · Composer · Sonic Artist

Mikhail
Pozdnyakov

Sound design, original music, and sonic identities for brands, advertising, and film — built to give moving images a distinct voice.

Selected clients
Yandex · S7 · Jil Sander · MALBEC
Disciplines
Sound Design · Music · Sonic Identity
Exhibited at
MMOMA · Gründ Solyanka · Oktava

Sound Reel — 2026

A concise selection of sound design, original music, and sonic identity work across brands, advertising, and film.

Commissioned work

A focused selection across sonic identity, original composition, and sound design for moving image.

REF. 01 Audio identity

MALBEC — Teaser Series

Album teaser series

Audio identity development for a teaser series ahead of an album release — placing forthcoming tracks into the visual space, and elsewhere building room-tone ambiences and sound design from scratch to match the video's stylistic mood.

View project files Additional work from this project
REF. 03 Composition + sound design

Karusel — Show Intro

TV channel · Show opening logo

Composition and understated sound design for a TV show's opening logo sequence.

REF. 04 Character sound + composition

Sorted

Production company logo

Brought a character to life through sound and added a composition carrying a light, contemporary feel.

I’m a sound designer, composer, and sonic artist working between commercial precision and experimental practice.

I collaborate with directors, designers, and multidisciplinary teams to build audio that is distinctive enough to be remembered and disciplined enough to serve the work — from a single sonic mark to a complete audiovisual piece.

Core Competencies
Original composition for thematic and emotional briefs
Sound design & foley for film and advertising
Sonic identities, audio systems, and memorable brand cues
Recording, editing, mixing, and final delivery
Close collaboration with creative and production teams

Personal & experimental

Self-directed pieces and gallery-facing sound art, made alongside client work.

REF. 07 Personal reinterpretation

Monument Valley — Sound Reinterpretation

Personal project · Game audio

A personal reinterpretation of Monument Valley's sound — composition and sound design for the opening screen, level select, and a level itself. Built without engine integration: an interpretation, not an in-engine implementation — though that's a skill in the toolkit too.

Exhibited / shown at
MMOMA
Gründ Solyanka
Creative Cluster "Oktava"

What I take on

Brand Sound Identity & Sonic Logos

Custom audio signatures — sonic logos, UI sound sets, and full audio identity systems built to be recognised in under a second.

Sound Design for Film & Advertising

Sound design and foley for commercials, teasers, and video content, built in step with the visual and narrative direction.

Original Music Composition

Scores and soundscapes composed to a project's thematic and emotional brief, from campaign scoring to standalone pieces.

Interactive & Installation Sound Art

Experimental, gallery-ready sound pieces and interactive installations that put the audience inside the work.

From brief to final mix

A clear, collaborative process
01

Align

Define the role of sound, the emotional direction, the format, and the delivery requirements.

02

Build

Develop the sonic language through focused concepts, original material, and close feedback.

03

Finish

Edit, mix, refine, and prepare final assets for the exact platforms and contexts they need to serve.

Selected clients: Yandex, S7 Airlines, Jil Sander, MALBEC, XSAI, Karusel, and Sorted.
HSE Art & Design School
Sound Design / Sound Art

Coursework in composition, sound theory, production methods, and experimental sound applications — with a continued focus on emerging tools and techniques in the field.

Every project has something to say. Let’s find the right voice for it.

Or send a brief directly

A few lines about the project, the deadline, and where it's headed is plenty to start.